The Reworld editor is a game creation tool with 3D physics engine. This document provides descriptions of classes, enumerations, data types, functions, events and other interfaces that defined by the Reworld editor, for creators to develop games.
The Reworld editor uses Lua language for game development.
Recommended online course: For new learners: https://www.lua.org/ftp/refman-5.0.pdf
Common Data Type